|
Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Sergey Hawk
The Sith Syndicate REFORD
174
|
Posted - 2017.03.14 12:36:04 -
[1] - Quote
Attention Idi... CCP!
- Why Custom Tracking Position still not implemented for Incarna camera???
- How to turn that freaking sound that appears when i drag probe sphere?
- Who made the decision to separate Solar Map button from scanners? Shoot this guy!
Aura: "You need to be within range to execute this function."
Kimi Räikkönen: GÇ£Leave me alone, I know what IGÇÖm doing.GÇ¥
|
Sergey Hawk
The Sith Syndicate REFORD
174
|
Posted - 2017.03.14 12:42:48 -
[2] - Quote
Zstorm wrote:The new directional/probe scanner is good, but it need's to be able to pin in place and be able to collapse when you double click the top of it. As this saves on time when you need to use it rather than reopening it. http://imgur.com/a/ZLb88 Like in this photo Thank You Zstorm
Scanners can be pinned and collapsed. You just need to undock both scanners from solar map. http://i.imgur.com/VNAHF4z.png http://i.imgur.com/piMF7mZ.png http://i.imgur.com/df30Crd.png
Aura: "You need to be within range to execute this function."
Kimi Räikkönen: GÇ£Leave me alone, I know what IGÇÖm doing.GÇ¥
|
Sergey Hawk
The Sith Syndicate REFORD
175
|
Posted - 2017.03.14 12:56:37 -
[3] - Quote
Porucznik Borewicz wrote:The Solar System Map button wasn't actually separated, but I think it needs to be waaaaay smaller. OK? LOL. Thank you, I found the button
Aura: "You need to be within range to execute this function."
Kimi Räikkönen: GÇ£Leave me alone, I know what IGÇÖm doing.GÇ¥
|
Sergey Hawk
The Sith Syndicate REFORD
175
|
Posted - 2017.03.14 15:10:33 -
[4] - Quote
Evan Giants wrote:Can you please listen to feedbacks? Especially scan button position? Goddamn it. BWOAH It's CCP! They don't even know how to undock from Jita 4-4!
Aura: "You need to be within range to execute this function."
Kimi Räikkönen: GÇ£Leave me alone, I know what IGÇÖm doing.GÇ¥
|
Sergey Hawk
The Sith Syndicate REFORD
177
|
Posted - 2017.03.15 08:41:17 -
[5] - Quote
This sound is driving me crazy This is a serious issue!!! Please, remove this disaster!
Aura: "You need to be within range to execute this function."
Kimi Räikkönen: GÇ£Leave me alone, I know what IGÇÖm doing.GÇ¥
|
Sergey Hawk
The Sith Syndicate REFORD
181
|
Posted - 2017.03.16 11:35:46 -
[6] - Quote
Feedback after patch 119.3 v1.2
- Please remove this sound, and d-scan sound too.
Sound team you're really bunch of A-Holes! Why don't you understand simple things? When you add such awful sounds you just force us to mute all UI interaction sounds and all your efforts become useless. Why every time we need to fight with DONGS, crickets and "You need to be within range" sh-ùt and this "WOOOOO" scanner sound?
- Move scanner buttons back to top and make Solar Map button bigger. And don't forget to move Build and Scan buttons for planetary ui back to top line!
- Probes sphere and CS cube is too bright and anomaly sphere is too dimmed. Make corrections.
- Why is ALT+MouseWheel works in the opposite direction after 119.3? It should inherit camera zoom directions.
PS. Still hope and waiting Custom Tracking Position implementation.
Aura: "You need to be within range to execute this function."
Kimi Räikkönen: GÇ£Leave me alone, I know what IGÇÖm doing.GÇ¥
|
Sergey Hawk
The Sith Syndicate REFORD
187
|
Posted - 2017.03.17 18:17:39 -
[7] - Quote
Sylvia Kildare wrote:Sergey Hawk wrote:Why is ALT+MouseWheel works in the opposite direction after 119.3? It should inherit camera zoom directions.
PS. Still hope and waiting Custom Tracking Position implementation. They specifically changed it because in the past, mousewheel down would zoom you in on the map but alt-mousewheel down would make your probes get larger... and usually, when you're zooming in to scan more precisely, you'd want to also "zoom in" your probes to get smaller and smaller and focus more, right? So now you can go mousewheel down all the time for both map zooming and probe zooming. From this perspective, you are right. I just noticed the difference after the upgrade.
DARK LORIAN wrote:i like the sounds Fine! That is why we always ask devs to make switches or sliders for all new stupid sounds. Added DONG sound, make the "DONG sound" switch. Added Cricket mouseover sound, make "Cricket" slider Added Probe Scanner Wolf Howling sound, make "WOOOOOO" switch or slider. But don't force people to listen these sounds or mute all UI interaction sound because of this wolf howling.
Aura: "You need to be within range to execute this function."
Kimi Räikkönen: GÇ£Leave me alone, I know what IGÇÖm doing.GÇ¥
|
Sergey Hawk
The Sith Syndicate REFORD
189
|
Posted - 2017.03.21 15:56:08 -
[8] - Quote
Feedback after patch 119.3 release 1.4
Sergey Hawk wrote:Feedback after patch 119.3 v1.2
- Please remove this WOOOOO sound, and d-scan sound too.
Sound team you're really bunch of A-Holes! Why don't you understand simple things? When you add such awful sounds you just force us to mute all UI interaction sounds and all your efforts become useless. Why every time we need to fight with DONGS, crickets and "You need to be within range" sh-ùt and this "WOOOOO" scanner sound?
- Move scanner buttons back to top and make Solar Map button bigger. And don't forget to move Build and Scan buttons for planetary ui back to top line!
- Probes sphere and cube is too bright and anomaly sphere is too dimmed. Make corrections.
PS. Still hope and waiting Custom Tracking Position implementation. ....
and fix those damned sound of explosions that i hear during every warp.
Aura: "You need to be within range to execute this function."
Kimi Räikkönen: GÇ£Leave me alone, I know what IGÇÖm doing.GÇ¥
|
|
|
|